The Halls of the Gods

What does a dwelling say about the one who lives in it? This trail walks through the homes of the gods and asks what each one tells about watchfulness, judgement, war, peace and the sea. It does so in twelve entries from two collections: eleven places from the Yggdrasil map and one tarot card.

The entries do not agree, and several of them say plainly how little the old texts give: some halls are known from a single verse, and one home is never described at all. The Eddic places come from the Poetic Edda and Snorri as given on each page. The tarot card’s Norse figure is this site’s own modern choice. The connections are editorial choices made for this site, not a claim that the old sources formed one system.

Modern interpretation An editorial path made for this site, not a claim about historical Norse teaching.

The 12 steps

  1. Asgard (Ásgarðr)
  2. Bifröst
  3. Himinbjörg
  4. Valaskjálf, with Hliðskjálf
  5. Valhöll (Valhalla)
  6. Fólkvangr
  7. Þrúðheimr and Bilskirnir
  8. The Emperor
  9. Glitnir
  10. Breiðablik
  11. Nóatún
  12. Vanaheim (Vanaheimr)

Begin the trail

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